App Tips & Tricks

This series of posts features app tips and tricks that will assist you in learning how to make an app, and improving upon any apps you have already made. We hope you find this series of app tips and tricks useful and that they provide you with inspiration. You can learn even more, by investing in AppInstruct’s Course. The Course provides numerous insights into what works in the app stores, which will build and elaborate on the initial knowledge you will glean from regularly reading these app tips and tricks posts.

Android app development »

Google’s Android operating system enjoys the largest share of the mobile device market.  All the prominent mobile device manufacturers produce a variety of Android smartphones and tablets that appeal to consumers. Android smartphones and tablets are available in many sizes and are normally cheaper than Apple’s iPhone and iPad. Read more…

Mobile app development – Cloud vs DIY Hosting »

In our previous post on utilising cloud services in your mobile app development, we discussed how virtual machines (VMs) can be hosted in the cloud.

Before “Cloud” hosting became a popular approach, it was common practice for companies to purchase their own server hardware and pay to have them inside a server warehouse. These warehouses are still very popular (often called co-location) for hosting web apps but have their pros and cons when compared to cloud based hosting. Read more…

Mobile app development utilizing cloud services »

We live in a new world of apps that have richer user experiences than the web has to offer. When you’re on your way to producing a prototype app to prove your concept, business model or just for fun you may get distracted with “backend” infrastructure.  It’s a distraction as it gets in the way of building an engaging and valuable user experience, most of which exists in the app itself. Read more…

How to make an app like Temple Run »

Temple Run is the endless running game developed by Imangi Studios, a husband and wife led three person team (they added a graphic designer!), that since switching to an in-app-purchase business model a month after launch (due to their noticing a drop off in downloads – the number of new users started to decline at the end of the second week), has regularly featured at the top of the app stores’ charts.

Read more…